These are suggestions towards the general mechanics of the game.
Training
For training I suggest a two fold training system.
The first of which would be a training verb. It functions like meditate but raises stats/level instead of just hp/chakra/rei. This method would be relatively slow compared to the other training method.
The second is NPC/Player killing. The world would need to be bigger and populated with more NPCs but each NPC would give a number of exp that could be used to grain stats/levels. These NPCs would be really strong to the point where even the weakest of them would be difficult to kill for a mid level player. But Killing them would give you massive exp.
Stats
Currently the game has Ninjutsu, Genjutsu, Taijutsu as well as a skill for each weapon type. for ninjas and Strength and Reiatsu for bleach races. These are fine but I would slightly alter it.
For Ninjas the stats should be Ninjutsu, Genjutsu, Taijutsu and Bukijutsu. Bukijutsu is simply weapon skill and would replace the three separate stats that it is now. Making it one skill allows for more weapon based clans to have boosts and abilities around it.
For Bleach races the stats should be Reiatsu Power, Reiatsu Resistance, Strength and Bukijutsu. Reiatsu power is the strength of reiatsu based things while reiatsu resistance is how well you resist binds and illusions. Strength is self explanatory and Bukijutsu was already explained. Bleach has many weapon skills and combining it into a stat allows for easy access to these techniques.
Leadership and Ranks
Each village, squad, and organization has a leader. Leadership should be given at the same level regardless of race or clan and should give similar benefits(with the exception of the espada and a few other things which I will explain in my Bleach side suggestions). A leader should get a unique uniform(which I believe they already do) and A technique or jutsu that only the leader can get.
Leaders should be able to be challenged for positions and this whole process should be automatic. As in having a rank challenge verb or something. If leadership is lost the jutus/tech is kept by the person who lost the rank. Custom jutsu choice and things like that should be removed in general.
Sub leaders and ranks should also have something unique to it. For example if one is a Sannin of the Leaf village maybe you get a Will of Fire verb that gives you a small boost Or if you are a lieutenant of a squad you get a badge that gives a boost.
Each Village should have a Kage, 3 Top Shinobi(Sannin in leaf maybe called something else in each other village), and 10 Elite Ninjas(Anbu in leaf called something else in other villages.)
Squads should have a Captain, A lieutenant, and seats going from 3 to 10. For shinigami there should also be a Captain Commander who is above all the captains and is the leader of the Soul Society.
(More rank suggestions will come in my bleach side suggestions)
Game Rules
My suggestions for the rules of the game.
1. No Bug Abusing/Glitch abusing. Finding a glitch is not illegal but it must be reported.
2. No Spawn Killing of Safe Zone Killing.
3. English in OOC.
4. Respect GM decisions.
5. No Telling Secrets.
6. No Tele/Summon Killing.
Training
For training I suggest a two fold training system.
The first of which would be a training verb. It functions like meditate but raises stats/level instead of just hp/chakra/rei. This method would be relatively slow compared to the other training method.
The second is NPC/Player killing. The world would need to be bigger and populated with more NPCs but each NPC would give a number of exp that could be used to grain stats/levels. These NPCs would be really strong to the point where even the weakest of them would be difficult to kill for a mid level player. But Killing them would give you massive exp.
Stats
Currently the game has Ninjutsu, Genjutsu, Taijutsu as well as a skill for each weapon type. for ninjas and Strength and Reiatsu for bleach races. These are fine but I would slightly alter it.
For Ninjas the stats should be Ninjutsu, Genjutsu, Taijutsu and Bukijutsu. Bukijutsu is simply weapon skill and would replace the three separate stats that it is now. Making it one skill allows for more weapon based clans to have boosts and abilities around it.
For Bleach races the stats should be Reiatsu Power, Reiatsu Resistance, Strength and Bukijutsu. Reiatsu power is the strength of reiatsu based things while reiatsu resistance is how well you resist binds and illusions. Strength is self explanatory and Bukijutsu was already explained. Bleach has many weapon skills and combining it into a stat allows for easy access to these techniques.
Leadership and Ranks
Each village, squad, and organization has a leader. Leadership should be given at the same level regardless of race or clan and should give similar benefits(with the exception of the espada and a few other things which I will explain in my Bleach side suggestions). A leader should get a unique uniform(which I believe they already do) and A technique or jutsu that only the leader can get.
Leaders should be able to be challenged for positions and this whole process should be automatic. As in having a rank challenge verb or something. If leadership is lost the jutus/tech is kept by the person who lost the rank. Custom jutsu choice and things like that should be removed in general.
Sub leaders and ranks should also have something unique to it. For example if one is a Sannin of the Leaf village maybe you get a Will of Fire verb that gives you a small boost Or if you are a lieutenant of a squad you get a badge that gives a boost.
Each Village should have a Kage, 3 Top Shinobi(Sannin in leaf maybe called something else in each other village), and 10 Elite Ninjas(Anbu in leaf called something else in other villages.)
Squads should have a Captain, A lieutenant, and seats going from 3 to 10. For shinigami there should also be a Captain Commander who is above all the captains and is the leader of the Soul Society.
(More rank suggestions will come in my bleach side suggestions)
Game Rules
My suggestions for the rules of the game.
1. No Bug Abusing/Glitch abusing. Finding a glitch is not illegal but it must be reported.
2. No Spawn Killing of Safe Zone Killing.
3. English in OOC.
4. Respect GM decisions.
5. No Telling Secrets.
6. No Tele/Summon Killing.
Last edited by HylianPanda on Fri Sep 23, 2016 9:15 pm; edited 1 time in total